Raw motion capture data often contains noise and errors, leading to unnatural animations. Our refinement pipeline solves this through three key stages:
Clean & Denoise: Removing artifacts and jitter.
Retarget & Correct: Ensuring accurate biomechanics and proper scaling.
Polish & Enhance: Adding artistic nuance and realism.
These transform raw data into high-quality animation that is both functionally precise and artistically compelling, ready to drive your in-game characters.